What the same hill do all those numbers at the bottom of my workspace mean?
ALMOST EVERYTHING YOU DON'T WANNA KNOW ABOUT THE NUMBERS

A brief breakdown of what all these numbers mean. It's chock full of information that can help you place things accurately.
Image: 400 x 400 x 16 million --- the size and number of colors available in your image. 16 million colors are used in jpg and PSP formats. 256 colors are used in gif formats.
(x:200 y:0) -- tells you the position of your cursor on the canvas.
Since these numbers are telling me where I am placing my vertical guide, my cursor is at x:200 - X tells you the left to right position of your cursor. In this case, because I am dragging a guide, it doesn't tell me what my vertical position is.
The numbers reverse when you do the horizontal guide to read (x:0 y:200) when you drop the guide on 200 pixels from the top of the canvas.
This next part covers the times when those numbers get all jumbled and confusing. To the novice, they may be intimidating and you might think that those numbers are for super geeky people with a degree in quantum physics or something.
I busted the code and am leaking it to you.
When you are working with selections and need accurate dimensions and positions, those numbers are absolutely priceless!
Using the same image, I added guides at 100 pixel intervals.
In the illustration below, I used a rectangle selection starting at Point 1 and dragging the selection down and right to Point 2. I made a box of marching ants and a lot of numbers at the bottom of my workspace.

In PSP and every other graphic program I've seen, the horizontal position (X) is always listed first and the vertical position (Y), second.
Here's a breakdown of the numbers at the bottom of my workspace as I was dragging my selection tool across the canvas.
(100, 100) Starting Point for the selection (x:100 y:100) Point #1
-> (300, 300) Ending Point for my selection (x:300 y:300) Point #2
= (200 X 200) Dimensions of the selection. 200 X 200 pixels.
[1.000] gives the x, y aspect ratio. This is a perfect square so the X,Y dimension ratio is 1:1 and it reads [1.000]
If I made a rectangle 200 wide and 100 deep, this number would read [2.000] - telling you the aspect ratio is 2:1.
If I made a rectangle 50 wide and 100 deep, this number reads [.5000] The aspect ratio is .5 to 1.
The software is extremely accurate to read this ratio scale in 1/1000's of a unit.
By watching the position numbers at the bottom of the screen as you work, you will get an accurate reading position and side of your selections.
A word of caution for when you glance at the bottom of your workspace to check canvas or layer sizes. If you have multiple images open, PSP reads any image that your mouse is hovered over, closest to the desktop -- not necessarily the active image. Just make sure that your mouse is on the image you want the information for - no windows stacked beneath your active image. Left or right click somewhere in the active window to ensure PSP reads the active canvas.
If you are still awake after this technical tut, I congratulate you!
vetch
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